This is where I play around with Blender, a free 3D software tool (Open source), made in the Netherlands. Cool! Here are a few experiments, using tutorials or as my own little experiments.
Abstract object animation #1
Test render: animated abstract form #1 (with "rim light")
Abstract object animation #2
Test render: animation of dark, abstract amorph object #2 (with red "rim light")
Abstract object animation #3
Test render: animation of 2 abstract forms ("rim light")
Amorphous object (transparent) #4
Test render: animation of transparent, abstract amorph object (with red "rim light")
Amorphous object (transparent) #5
Test render: animation test of abstract amorph object
Soft body animation (01)
Tets render of "soft body" animation of 2 objects
Suzanne (plastic)
Material test render in Blender of Suzanne, plastic (backlit)
Suzanne (hologram)
"Suzanne", as hologram. From a tutorial. Study of material and lighting in Blender
Planets
Animation of planets, orbiting around sun
3D model: car (simple)
Low poly 3D car on presentation stage
Vase (pottery)
Vase, lit by 4 light sources
Light: animation of refraction of light through glass cup
Animation of light and refraction with glass cup
Flour mill (tutorial)
Test animation of flour mill (tutorial)
Pencil ("ghost writing")
Pencil ("ghost writing")
"Suzanne", X-rayed
X-ray effect on "Suzanne" (monkey)
Suzanne, X-rayed (v2)
X-ray effect on "Suzanne" (monkey)
Escalator (animation)
- after Derek Elliott tutorial
Game boy (2D, grease pencil)
- after Pixxo 3D tutorial